Users / Walk Mode

Sometimes the best way to check a scene — is it too cramped, is that doorway tall enough, does the layout actually make sense — is to walk through it like you would in a game. Walk Mode does exactly that, using nothing but the scene you already built.

Using it

InputAction
F5Enter or exit Walk Mode
W A S D or Arrow keysWalk forward / left / back / right
Mouse movementLook around
CtrlJump
Esc or the on-screen "Exit Walk Mode" buttonReturn to the normal editor view
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Good to know

Gravity applies, so you'll fall to the ground if you walk off a ledge. Floor collision currently works at ground level (y=0) — Walk Mode doesn't yet collide with the walls and objects in your scene, so you can walk through geometry rather than being blocked by it.

Walk Mode is a preview tool only — nothing you do while walking changes your scene. It's a quick way to get a feel for scale and layout before you export and hand the scene off to a game engine.