MeshCraft lets you build 3D scenes from primitive shapes, boolean operations, extrusions, and keyframe animation — then export straight to glTF/GLB for use in games, viewers, and other 3D tools.
Learn the editor and build your first 3D scene. No programming required.
Start the Users guideBuild from source, understand the architecture, work with the MC3 format.
Start the Developer docs
Everything is stored as editable, human-readable .mc3.xml — not baked triangle soup — so you can always go back and change your mind.
Real screenshots of the editor — not mockups.
| Platform | Backend | Status |
|---|---|---|
| Linux | EasyGL (OpenGL ES 3.2) | Working |
| Browser (WASM) | Emscripten + WebGL 2 | Working |
| macOS | EasyGL or SDL_RENDERER | Planned |
| Windows | EasyGL / BGFX / Vulkan | Planned |
| Android | SDL_RENDERER | Planned |